![]() TM is playing the hand you are "dealt" as best you can. industrial revolution strategy boardgame by Martin Wallace and a finely brewed sequel, Brass: Birmingham. ![]() TM: 10 (has some great expansions like Prelude and Venus, havn't tried Turmoil yet)īB: 0 (No expansions, but its not a game that really needs expansions)īB is planing a strategy and executing it. TM: 9 (Its just a great game! messing with your engine is just fun!)īB: 9 (Fantastic game, every time I have played this I wanted to go again and try a new strategy) TM: 6 (high randomness in card drafting makes it hard to make the game really competitive, new players can quickly learn to keep up with good players)īB: 8 (Also has randomness in cards, but they can be fixed with the wildcard system, a good player will almost always beat a new / bad player) Check the price history, create a price alert, buy games cheaper with GG. TM: 5 (Fairly easy to learn, can be learned while playing since a lot of what you can do is on the card you just drafted)īB: 8 (There are a lot of rules you just have to learn, like coal vs iron transport, also to be good at the game you have to be able to plan) Compare prices of over 40 stores to find best deals for Brass: Birmingham in digital distribution. TM: 4 (small board, horrible player mats, stock photo images on cards with no design thread)īB: 9 (Great components, fantastic art, you can even chose if you want to play on a night map or day map) Brass: Birmingham tells the story of competing entrepreneurs in the West Midlands during the English industrial revolution. who said one consideration (in BB's favour) could be time available as TM usually takes well over 4 hours with the three of us while BB does have a set end. We are reasonably seasoned gamers and enjoy other heavy games - Agricola being a firm favorite - and personally I would like to play more of BB but I think it is going to be a struggle getting it to the table. ![]() There were some things they liked - the method of deciding turn order for instance was seen as elegant but overall the vibe was very negative. Why? Both ladies hated it! Main criticisms were that the whole game created a gloomy atmosphere which both said they found depressing, pieces were not easy to see being in muted colours and the whole game seemed to be unnecessarily complex and confusing with too much to remember. While I agree that the 'production values' of BB are far higher than TM it hasn't got much playtime at all while TM is still in demand. I have been playing TM for about half a year with my wife and daughter and couldn't wait to get Brass Birmingham as soon as it was reprinted.
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